Jobs / UI / 2D Artist
Language
EN: none
JP: none
Salary
Employment Type
Full time

Responsibilities

  • In-game interface design
  • Building UI flow throughout games
  • Producing production VIs, press kits, and other publicity materials

Qualifications

  • Experience in designing and implementing in-game menus and HUDs
  • Experience in prop conceptualization

For new graduates, there is no need to meet all of the eligibility requirements. 
For those with no experience in the industry, it is not necessary to meet all of the eligibility requirements, but please appeal mainly with your abilities to compensate for this. 

Desirable Experiences, Etc. (Not Required)

  • Experience developing prototypes using Flash (Animate) and After Effects
  • Experience developing game UI using 3D models
  • Experience implementing game UI using Unreal Engine or Unity
  • Web page production experience
  • Experience producing open type fonts
  • Experience producing logo marks and logo types
  • Experience in the production of trafficked data such as packages and advertisements

Documents To Be Submitted

  • Resume (with photo)
  • Work history
  • Please specify the tools you are good at using and the number of years you have used them in practice. 
  • Please specify all of the game titles you have been involved in the past and the details of your duties. 
  • Please list the game or video titles that you feel are expressed the most wonderfully at the moment in your job. Also, state the reason for this briefly. 
  • List one of the latest technology trends related to your job that has attracted your attention. Also, state the reason for this briefly. 
  • Briefly specify the game titles you had the most fun playing recently and why. 

About the Company

Kojima Productions, based in Tokyo, Japan, is an independent studio helmed by acclaimed game creator and visionary Hideo Kojima.

Our mission is to be the first to surprise and delight customers with new, innovative and unique AAA entertainment experiences of the highest quality.

Comprised of industry veterans and top tier talent, our multi-national team of highly motivated creators collaborate in an open environment to push the latest technology and their creative impulses to the forefront of entertainment.

The studio released DEATH STRANDING for the PlayStation®4 in 2019, and for the PC in 2020.

PROJECTS

  • Please submit them in a way that is easy to appeal your abilities. However, you may only submit digital data that can be viewed on Windows. 

[TYPE OF EMPLOYMENT] Regular employee, contract employee, etc.

[WORKPLACE] Minato Ward (nearest station: JR Shinagawa)

[WORKING HOURS] Flexible work hours, telework, time zone attendance system available
Working hours are based on a start time of 10:00 and are then left to individual discretion

[SALARY] Annual salary system, performance incentive system available
We will give preferential treatment according to our regulations, in consideration of experience, ability, etc. 

[BENEFITS] Reimbursement for transportation expenses (within the income tax exemption limit), various social insurances (health insurance/employees' pension insurance/employment insurance/workers' compensation insurance), wage revision once a year, training available on the job

[HOLIDAYS] Two days a week (Saturday and Sunday) and national holidays, summer holidays, year-end and New Year holidays, paid holidays, special holidays for weddings and funerals.